Drifting Simulator and Score Calculator
| dc.contributor.author | Alrifai, Rad | |
| dc.date.accessioned | 2026-02-23T20:36:39Z | |
| dc.date.available | 2026-02-23T20:36:39Z | |
| dc.date.issued | 3/8/2019 | |
| dc.description.abstract | The Drifting Simulator and Score Calculator is designed to simulate data of a car drifting around a track and to calculate a score based on that data. In drifting, cars are modified to have very little rear wheel traction, allowing them to oversteer and slide around a corner at an angle. This program is designed to score drifters by how fast they take turns, how close they get to scoring pins, and at what angle they take the turns. The program is currently a basic, standalone program for demonstration purposes only. In the future the program could be implemented into hardware that could be attached to cars in order to get real-world information. The program is written entirely in Java as it is a flexible and easily portable language; the program is intended to run on different types of machines. | |
| dc.description.department | Northeastern State University | |
| dc.identifier.other | Mathematics and Science.Computer Science.15 | |
| dc.identifier.uri | https://shareok.org//handle/11244/342133 | |
| dc.relation.ispartofseries | Mathematics and Science | |
| dc.subject.keywords | Computer Science | |
| dc.title | Drifting Simulator and Score Calculator | |
| dc.type | Abstract |
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